Hot-seat, vs CPU, co-op alliances and online rooms for up to 8 teams.
Local Battle
Teams
Teams that share an alliance letter fight together. Mix humans and CPUs for co-op.
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Online Battle
Host a room
Create a room and share the 4-letter code with friends.
Join a room
Room ----
Teams
Players
How to Play
Controls
←→
Walk / turn around
↑↓
Aim (hold Shift for precise aim)
Space
Fire. Hold to charge power, release to throw.
Enter
Jump forward. Press twice quickly for a backflip.
Backspace
High jump. Press twice quickly for a backflip.
Right-click / Q
Weapon menu
1-5
Grenade fuse time
Left-click
Pick a target (air strikes, teleport, girders...)
Wheel / ,.
Rotate girder
Drag
Look around the map
Tab
Switch worm (with Select Worm)
T
Chat (online)
M / Esc
Mute / Pause menu
Rules of the dirt
Teams take turns. Each turn you control one worm and get one shot, then a few seconds to run.
Wind pushes rockets, letters and flames. Grenades ignore it. Check the meter bottom-right.
Worms at 0 health explode at the end of the turn. Water is instant death.
Hurting yourself, or falling far, ends your turn.
Crates drop from the sky: weapons, utilities and health. Some are booby-trapped.
Mines and oil drums are scattered around. Use them.
Poisoned worms lose 5 health per turn. Health crates cure poison.
When the round timer runs out it's Sudden Death: the water rises every turn.
The Ninja Rope: fire to attach, ←→ swing, ↑↓ climb, fire to let go, and fire again mid-air to re-attach.
Dropped out? Online games reconnect by themselves. After closing the browser, open the game again and press Rejoin Room: a CPU plays your team while you're away. If the host leaves, another player takes over hosting.
Touch screens get an on-screen pad. Tap the map to pick targets, drag to look around.